About the nomination
In this nomination, we will talk about the best gaming stories of last year: about the most emotional, deeply worked out and detailed scenarios that left a good impression. And just about high -quality, competently set plots.
Fifth place – God of War: Ragnarok
The new adventures of Kratos, who found himself in the world inspired by Scandinavian mythology four years ago, continued in 2022. Yes, the players met God of War: Ragnarok less warm than the previous part. But this does not mean that the story of Kratos and Atreus, Miram, Frehe, Torah and Odin, like other intra -game characters, does not carry away, encouraging to play and play. Constantly learning something about many of them.
In the end, it was not for nothing that "Ragnarok" defeated The Game Awards In the nominations " The best narrative " And " The best acting ", Where they celebrated the leading actor. Indeed, despite his action, the game, the game boasts a couple of unexpected plot turns, and is generally rich in dramatic moments worthy of a high genre.
Review God of War: Ragnarok. Only God will forgive
Fourth place – Pentiment
Masters of their craft from the famous studio Obsidian took a chance and released an unusual role -playing game, because Pentiment inspired by old illuminated manuscripts and the first printed books. Going to Bavaria of the XVI century model and investigating the murders in a small town near the Abbey, we get acquainted not only with local residents, but also with the era itself and its conflicts.
Pentiment did not attract proper attention in Russia and Russian -speaking countries, since it came out without Russian. But even with the average level of English possession, you perfectly understand, if not everything, then most of the subtleties of what is happening. Moreover, the main character himself does not understand others in some ways, and only thanks to the language skills we have chosen, he can better communicate with others.
And the story itself clings not only thanks to the text on which the game is mainly built (although to a much lesser extent than the same Disco Elysium, where it was better not to meddle without advanced English on the release) – Pentiment attracts and immerses, including thanks to excellent visual design.
We share our impressions of the role detective Pentiment
Third place – Immortaly
Creator Her Story And Telling Lies This year Sam Barlow released his new creation – a mystical detective ** immortaly, ** combining three films at once. One, not quite ordinary girl named Marissa Marseille, who mysteriously disappears them, connects them. And these films themselves did not come out for one reason or another. Our task is to find out what really happened to the actress and why the tapes did not see the light.
And as in the case of Pentiment, Immortality has not been translated into Russian. But although sometimes the player will have to use the translator, the key component in the game is a picture, images and details, thanks to which we can open all new personnel and find out about what happened to the heroes. Both in films and backstage. Sometimes this knowledge excites, sometimes horrifying, but for most of the game you retain interest in what is happening on the screen.
Ultimately, Immortaly is amazing in that we are observing how the actors play the roles of actors who are in the image and outside of it … as well as those who are not at all like ordinary people. And almost always you believe, seeing how in individual scenes they replay, sincerely worry or rejoice at what is happening.
Immortality review. Life and immortality of cinema
Second place – Elden Ring
Yes, Elden Ring not at all like traditional plot games, where you go from and to me, and first find out about b, then about c, then about g and so on. Most of the history of the world of the game can easily pass by the user if he does not decide to devote himself to the study of all kinds of objects and observing the environment, including ordinary enemies and bosses.
In the end, not every game should feed the gamer “from a spoon”, explaining where good is and where is evil, and why good is good, and evil is such an evil. If the player wants, he will get to the bottom of what is happening and all the details, no matter how long this path. Moreover, for the semantic filling of the game, including George Martin. And the world, although conceptually in many ways resembles other creations Fromsoftware , Due to its openness, it allows you to find out much more about yourself.
Review Elden Ring. One Soulslike to rule all
Mention are worthy
Yes, this year there were many worthy games, stories and narrative in which deserve attention and the highest assessments. And some of them could get to the upper places if they received a little more votes.
So, passed by many tops The Last of Us Part I – remake of a cult work Naughty Dog , The dramatic story of which still attracts and inspires players around the world. And soon we will see the series (however, not so cruel), where the images Joel And Ellie They tried it on Pedro Pascal And Bella Ramsi.
Separately, we note two other games that focus not on history, but on gameplay: this is a card tactic Marvel’s Midnight Suns , where it is, but it is interesting to observe your favorite heroes, as well as the kung fu action Sifu , telling about the old warrior walking along the path of revenge. Yes, we can say that the plot here is needed purely for a checkmark, but even “background” stories can be good in its own way.
First place – A Plague Tale: Requiem
But most of all this year, history hooked us A Plague Tale: Requiem. As in the case Innocence , French developers talk about the amias of de Run and her younger brother Hugo, who has a curse-capacity to call bloodthirsty rats. And it is clear that all this cannot but affect the life of others – first of all, native heroes and their friends, as well as entire settlements.
Of course, Amicitia and Hugo are not happy with such a heavy burden and are calculated with the help of mother and young alchemist Luke to find a medicine. But is it worth saying that in medieval France it is difficult to ensure that everything goes according to plan? Especially when the plague, the hordes of rats and other people who can have completely different goals affect this plan ..
And although the very story of the “requiem” turned out to be very simple and understandable, from this it does not become less emotional. Sometimes frightening and tearing you to pieces. And collecting fragments of your soul – even at short moments of ghostly happiness.
A review A Plague Tale: Requiem. Beautifully removing fairy tale about important
These games we highlighted in the nominations "Narrativ of the Year" in the difficult 2022. And the plot of which https://kwiff-gb-casino.co.uk/ games attracted your attention? Tell us about the most stories in the comments!
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